Desolation - Back from the dead!

Sep 1, 2009
573
323
I know smoothering the map in yellow looks quite cool but sadly it's not it looks like something from a film rather than a tf2 map.
 

Mr. Happy

L6: Sharp Member
Jul 16, 2008
320
158
August 25th - Beta Two and a half Release!

Well, I was hoping for a reaction...

I still think the Color Correction looks really cool and it's so much fun to mess with but I can't ignore the overwhelming reaction, apparently I've made a few people sick, so at least I know it was moving. I think though I knew in my heart it wasn't appropriate for TF2. Maybe I'll do something more subtle for beta 3.

Anyway, I've removed the color correction and updated the map text and menu photos. Please re download :)
Again, there is a server bz2 zip archive as well. Oh, and I've seen a bunch of servers running the beta 1 version, please update your server if you see this!

Download from TF2maps.net
Download Server BZ2's


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Mr. Happy

L6: Sharp Member
Jul 16, 2008
320
158
RC1 Release

Changelog:
*made proper spawns
*adjusted hinting/portaling
*removed some clutter
*adjusted time to cap in cp version
*set some models to have a mindxlevel
*fix some visual cracks
*soundscapes
*koth version has proper paking
*push version now has a cp under intel start point that changes color based on who is carrying the intel

Visuals have not changed enough to justify new screens.

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