Texture sky_nightmine_01

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
Author: Ricardo "Tricky Dev Measure" Castro

This is my 3rd skybox and 1st version of it, meaning, that the clouds are not perfect.. i'm foing to make the clouds perfect when i will release new versions
Anyway have fun with it and try to find some good settings.
 
Last edited:

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
greatful thanks post. Also melachonic.
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
You should have perfected the clouds before release, to be honest.

Textures shouldn't work like maps, they should be final on their first release.
 

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
i agree with you void but i still have much to learn how to make perfect clouds. Still takes time
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Exactly, so don't release unfinished textures. Make the clouds not look like amoebas and we're good.
 

UGLYdumpling

L3: Member
May 24, 2010
127
56
You should have perfected the clouds before release, to be honest.
Good point. More of an etiquette thing.
I think the trouble is that there's no WIP section for static props and maps.

In my case i've created three projects - and the release thread becomes my WIP. I provide some download links here and there, but inside the thread, not activating the DOWNLOAD option on the OP.

When everything is completely finished I finalize it with a download link in the OP. Since there's no official forum etiquette rules on this subject I don't think you have anything to beat yourself about.

Just never let us catch you doing this again ... or else. :cool:
 

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
alright i finished a new version of this skybox i say its final version for me. If you guys find any problems with some clouds.. i'll fix them or remove them or replace them again.. now have fun. :)