team_train_watcher and HUD

edward0810

L1: Registered
Jul 26, 2010
22
2
An extremely easy question.
Can the following 2 exist at the same time?
-a team_train_watcher entity; and
-Hud showing regular capture points (not payload control points)
Thanks in advance.
 

edward0810

L1: Registered
Jul 26, 2010
22
2
HUD is defined in the tf_gamerules entity, so it should work :)
Ummmm... I only added team_control_point_master and team_train_watcher entities. Let's see if it works...
EDIT: IT WORKS!!! THANKS ALOT!!!
 
Last edited:

edward0810

L1: Registered
Jul 26, 2010
22
2
I now have another issue...
How can I set up the team_train_watcher with the track being a endless loop where one capture point is in it?