- Jun 25, 2010
- 47
- 1
Alright, here goes nothing.
K, so CP_Clock is a 5 CP map. Lots of vertical combat. Fun fun fun.
Everything is very early and very WIP. The layout obviously needs some changes.
I'd like you to give feedback as if this was the new Valve Official Map. Yeah. Rip it apart boys.
But while giving feedback take the following into account:
Things I really like about my map:
Pathway near waterfall
Patio type thing in front of second point
Cavern underneath
Stairs on the side leading to last point
Things I don't like:
Sightlines?
Cover for the last point in general feels very bland
Cover near the stairs up the waterfall feels very bland as well
Oh yeah and I dont have respawn doors yet. Soon. Soon.
K, so CP_Clock is a 5 CP map. Lots of vertical combat. Fun fun fun.
Everything is very early and very WIP. The layout obviously needs some changes.
I'd like you to give feedback as if this was the new Valve Official Map. Yeah. Rip it apart boys.
But while giving feedback take the following into account:
Things I really like about my map:
Pathway near waterfall
Patio type thing in front of second point
Cavern underneath
Stairs on the side leading to last point
Things I don't like:
Sightlines?
Cover for the last point in general feels very bland
Cover near the stairs up the waterfall feels very bland as well
Oh yeah and I dont have respawn doors yet. Soon. Soon.
Last edited: