Cp_Deposit

Doorknoob

L1: Registered
Mar 27, 2010
3
1
Hello! I'm a bit of an amateur mapper, but I've been fiddling around with maps. Here is my second serious project and first release to the public, Cp_Deposit!

We go to a storage area in the middle of the city Somewhere, Australia. An australium deposit was found in the middle of it, and it's your job, mercenaries, to capture it for our own uses.

This map is designed preimarily for close quarters combat, so pyros, heavies, scouts and demos are gonna be rackin' up kills like... well, I can't think of a good analogy.
 

Ost

L2: Junior Member
Jun 26, 2009
61
32
Also, coloured lights is a great way of making your map look ugly.
 

Melt

L1: Registered
Jul 20, 2010
13
1
Looks interesting... it reminds me a lot of a scene in the film A Boy And His Dog - have you seen that? Maybe you could run with that and have some areas of the warehouse roofs open into inaccessible windows with an eerie green glow coming from them. I like it when people play with light colors, the trick is to do it in a way that doesn't impede gameplay.