I'm trying to add a welcome sound to players when they first spawn.
Right now I have an ambient_generic playing my sound file triggered by a trigger_multiple that's right under where players spawn (they fall onto it).
The problem with that is, everyone can hear it, and players will be able to trigger it more than once.
What I'm looking for is to play a sound ONCE when they first spawn, then not play it again if they pass through the trigger.
I know you can do this easily with scripts but I don't want to have to have a script tied with the map. (At least in a separate file, I don't know hammer all that well so if there's a way you can embed a script in hammer let me know)
Anyone have any ideas?
Right now I have an ambient_generic playing my sound file triggered by a trigger_multiple that's right under where players spawn (they fall onto it).
The problem with that is, everyone can hear it, and players will be able to trigger it more than once.
What I'm looking for is to play a sound ONCE when they first spawn, then not play it again if they pass through the trigger.
I know you can do this easily with scripts but I don't want to have to have a script tied with the map. (At least in a separate file, I don't know hammer all that well so if there's a way you can embed a script in hammer let me know)
Anyone have any ideas?