- May 26, 2010
- 20
- 6
I was making a map, and when I compiled to see if everything was working, I spawned in blue spawn while red
So, after going back to hammer and checking everything was in order (which it was) I tried again
I even spawned a swarm of bots and every one, without fail, spawned in the exact same point, and got stuck in each other (As is to be expected when inside an enemy)
Deleting it doesn't help, it just chooses another point to spawn at
I've even deleted every spawn from the map and remade them, but it made no difference
I can't find any errors, in either the compile log or the console when I run the map (With the exception "Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!") and hitting alt+p only says "There is no player start"
This is how the spawns look:
No inputs outputs or flags, all of them are the same (Except in red spawn, where it is "Red" not "Blue")
Can anyone help? I've never had trouble with spawns before
So, after going back to hammer and checking everything was in order (which it was) I tried again
I even spawned a swarm of bots and every one, without fail, spawned in the exact same point, and got stuck in each other (As is to be expected when inside an enemy)
Deleting it doesn't help, it just chooses another point to spawn at
I've even deleted every spawn from the map and remade them, but it made no difference
I can't find any errors, in either the compile log or the console when I run the map (With the exception "Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!") and hitting alt+p only says "There is no player start"
This is how the spawns look:
No inputs outputs or flags, all of them are the same (Except in red spawn, where it is "Red" not "Blue")
Can anyone help? I've never had trouble with spawns before