How do I get the red dirty bomb cart into Hammer properly?

tyler

aa
Sep 11, 2013
5,102
4,621
I want the cart from this thread: http://forums.tf2maps.net/showthread.php?t=2309 and I figured a new thread here would get me more help!

The problem is that the filenames are all the same as the blue cart, and since Hoodoo is official and uses the blue version, just plopping it in as normal replaces the blue version. I don't want this both for playing and for mapping, as you might understand.

However, renaming all the files with _red at the end breaks it and reverts it to blue, for whatever reason. I assume because some textures are hardlinked or something within the file?

Does it need to be rebuilt with _red in the filename or is there an easier solution?
 

tyler

aa
Sep 11, 2013
5,102
4,621
That's what I thought.

Can anyone do it for me? I haven't ever done it and am new to mapping in general, and I'd like to be able to know the model at least is working correctly.

Edit: I have PMed snipergen in case he can do it, but he's been inactive for a week at least, so if anyone else wants to do it I would appreciate it.
 
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