Map Testing - Tuesday 29 - U.S. Server

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A Boojum Snark

Toraipoddodezain Mazahabado
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Nov 2, 2007
4,775
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TF2Maps.net Official US Server: 174.34.133.104:27015
Gameday Host: †Blade†


Event will begin at:
Central European: 9:00 PM
UK: 8:00 PM
Eastern: 3:00 PM
Central: 2:00 PM
Mountain: 1:00 PM
Pacific: 12:00 PM
Click for other zones.



Map Submission Format
Required: Exact Map Filename (ctf_example_a4)
Required: TF2Maps.net file ID number, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
First time submissions, Required: TF2Maps.net discussion thread number.
__My scheduling system uses this number, I need it, not the post number. (picture)
If you need a specific time slot: Available time & your time zone.
__Only use if you aren't available for the whole testing period and wish to attend your map.
Would you like the SourceTV demo of the test?
__These are automatically recorded at all times.
If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
If you are a donator with upload abilities, please say if you have already uploaded the map.

Testing options
• A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).

You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture)

Rules
The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
Map must be IN DEVELOPMENT, finished maps do not require testing.
Map may NOT use a point_servercommand to alter any variables.
Map must be designed for normal play.
__This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.

• You may NOT reserve a submission without a download.
• Non-compliance with rules will result in rejection of the submission.

• You may not resubmit a map (regardless of version) within the week or if it was ran last week. (if the thread you submitted in is still visible, it's too soon)
• If an author has more than one map they want tested, they must be submitted to separate days.


Information
• Submission deadline is 4 PM CST, 1 day prior.
• Maps will get 20 minutes playtime
• Submissions will be limited to 2 hours of testing (six maps).
(host's request)
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
Edit: nvm about this, let's get some maps!
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
Update:
pl_promotion_a4(Uploaded to Server)
ctf_razed_crossing_a2(Uploaded to Server)
koth_luxor_a3(Uploaded to Server)
koth_hillcrest_a2(Uploaded to Server)
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
Since there are only 4 maps that are going to be tested. Each map will now get 30 minutes of time instead of 20 minutes.


TF2 Maps Lineup:
ctf_razed_crossing_a2(Passerby) - 40 minutes of test time(let server fill up)
koth_hillcrest_a2(Tapp) - 30 minutes of test time
pl_promotion_a4(Agent) - 30 minutes of test time
koth_luxor_a3(†Blade†) - 30 minutes of test time
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
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Nov 25, 2008
782
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That is actually a good question and something that I have never been able to find, hopefully Boojum will roll on around here to shed some light.
 

Passerby

L2: Junior Member
Mar 27, 2010
99
15
That is actually a good question and something that I have never been able to find, hopefully Boojum will roll on around here to shed some light.

hopefully im trying to find locations for health and ammo and trying to figure out where engys went the most so i really need that stv demo
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Passerby/blade: I'm afraid they are long gone, as we've changed servers since this occured (I think), you should be able to get them from current gamedays though, as we have a full staff once again.

Shaar/gastropod: learn to read dates :p
 
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