artpass cabritt

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
That's incredible! Maybe some pictures of the rest of the map?
 

cabritt

L1: Registered
May 27, 2010
9
0
Some screenshots of point C
8xwF4.jpg

PRqo6.jpg

keuKj.jpg

VO3dF.jpg

OrkYa.jpg

seAwg.jpg
 

J-Factor

L1: Registered
Nov 14, 2009
2
0
I really like the Well-style theme for RED's base.

From a gameplay perspective though - how do you get onto the final point? It looks like you've got a clear mesh there now. What happened to the death pit?
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
This will be a contender.
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
The theme around Blu's spawn and in point C are completely different!
You might want to think waht theme you want before throwing details everywhere...
 

Goombac

L4: Comfortable Member
Mar 27, 2010
172
84
Looks a bit too empty. Try making the "R" overlay bigger or adding stains or other details to the ground. Same with the far wall. Either add some overlays or make the window bigger.

And your C point has completely changed. It looks great, but I'm with J-Factor asking what happened to the death pit.
 

Jetti

L5: Dapper Member
May 2, 2010
226
111
The theme around Blu's spawn and in point C are completely different!
You might want to think waht theme you want before throwing details everywhere...

It's called a Facade. Think 2Fort. It starts out as a farm and turns into a secret underground base. Totally different. Its the same with Well; Distillery turns into secret Rocket Launchpad.
 

cabritt

L1: Registered
May 27, 2010
9
0
The theme around Blu's spawn and in point C are completely different!
You might want to think waht theme you want before throwing details everywhere...

The theme i was going for was a bunker hidden within a mountain with an alpine exterior, hence the different looking themes
 

TerabyteST

L4: Comfortable Member
Aug 18, 2009
181
82
You changed the layout quite a lot. I can't even recognise the areas.
 

Draco18s

L9: Fashionable Member
Sep 19, 2009
622
136
Yeah, he has. But I can recognize the areas still. The one near C that has stairs on the left is that room that has stairs that lead up to above point C through the round door.
 

cabritt

L1: Registered
May 27, 2010
9
0
I have really been jumping around and working on different stuff, so here are some more shots.
I know there are still some lighting issues but feedback is appreciated.
smb9i.jpg

efTUf.jpg

zEveH.jpg

7bYeX.jpg

nprcH.jpg

C1n15.jpg

wOa5J.jpg

MxCQk.jpg
 

Simski

L2: Junior Member
May 17, 2010
57
11
I think it looks pretty damn rad, however I agree with most people who said that it looks like you've changed too much of the layout.
The death pit is especially a major change, I would recommend looking into it to prevent a possible disqualification for altering the gameplay too much.
 

Ashy Knuckles

L2: Junior Member
Aug 15, 2009
58
13
Real nice, I can tell where each of the screens are from. So to me its not a major change, except for the Death pit. That definitely needs to come back.
 

cabritt

L1: Registered
May 27, 2010
9
0
Thanks for the feedback, I brought back the death pit though kept the circular control point i think it fits better with my theme.
K902a.jpg
 

3Dnj

Ducks
aa
Dec 21, 2008
288
638
wOa5J.jpg


This picture is full of win, simple but very cool.

For your last screenshot, are you sure this is not a big change ine the layout/gameplay ?