- Jun 13, 2010
- 64
- 6
Hi guys.
The alpha-version of my first map has one big problem: spawn-camping of the blu spawn, especially by red engiess.
I had the idea of a func_nobuild in front of the setup-gates, but if i would do this, blu engies couldn't build their teles there.
Is there any alternative to stop red engies from spawn camping?
The alpha-version of my first map has one big problem: spawn-camping of the blu spawn, especially by red engiess.
I had the idea of a func_nobuild in front of the setup-gates, but if i would do this, blu engies couldn't build their teles there.
Is there any alternative to stop red engies from spawn camping?