- Nov 25, 2008
- 782
- 845
New Gamemode...
New HUD...
New Ideas...
Opening the world of TF2, one mind at a time...
I have arose to a new idea for TF2, an unique ideas nonetheless. One that hasn't been attempted before or if it has, has FAILED! If I can put into hammer, what I have in my head, this will be astonishing!
All that's left is attempting to implement it and then make the map to fit it. I believe this new mode will help vary it up a little bit and give people a little more than what they are used to. Though not confusing the map would need to be no smaller than badwater for a single stage unless snaked around properly. Seeing as I can't figure out why my other map crashes servers it looks like I might have to forget about it and start on a new one, a special one, THE ONE. As I do not have a lot of information on this, I believe that once it gets going, and most likely get some well needed entity help, this project will become well known. I hope many will follow me on this journey once the plans are in tact and ready to go. I give everyone a sneak peek at the HUD setup, if you can see through the distortion then you will be filled in more than other, but I urge you, DO NOT let other people know what you know, the less that know, the better it will be on release.
New HUD...
New Ideas...
Opening the world of TF2, one mind at a time...
I have arose to a new idea for TF2, an unique ideas nonetheless. One that hasn't been attempted before or if it has, has FAILED! If I can put into hammer, what I have in my head, this will be astonishing!
All that's left is attempting to implement it and then make the map to fit it. I believe this new mode will help vary it up a little bit and give people a little more than what they are used to. Though not confusing the map would need to be no smaller than badwater for a single stage unless snaked around properly. Seeing as I can't figure out why my other map crashes servers it looks like I might have to forget about it and start on a new one, a special one, THE ONE. As I do not have a lot of information on this, I believe that once it gets going, and most likely get some well needed entity help, this project will become well known. I hope many will follow me on this journey once the plans are in tact and ready to go. I give everyone a sneak peek at the HUD setup, if you can see through the distortion then you will be filled in more than other, but I urge you, DO NOT let other people know what you know, the less that know, the better it will be on release.