Palm Beach

VIVA LA NWO

L2: Junior Member
Apr 6, 2010
74
36
plr_palm_beach_a30000.jpg


I only did a single player run through, but then this happened? I capped it for blu..
 

Drexer

L2: Junior Member
Jun 23, 2009
66
42
Oh, and one more thing I forgot. Please disable team switch on round end. It gets confusing.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Yeah, there's no sense in switching the teams every round considering the objective is the same for both teams.
 

Mr.Late

L7: Fancy Member
Nov 27, 2009
408
157
1: Chimney!
2: Displacement glitch

This version of this map is ok. But it feels a little confusing?!
And it is also confusing that teams swap after each round. I think it is not necessary in this map. But I like the theme :)
 

SlayerBlitz

L3: Member
Dec 3, 2009
120
46
It seems like a good map, but its a bit flat. You should add more sand all over the map, I mean until there is almost no regular floor left anywhere on the ground floor. You should make all the buildings out of wood, and change the chain link fence into a small wood fence. Also make a good ending, maybe something like putting a metal door right at the point for the payload to go in, at which point it blows up the building, filled with ammo, bombs, ect
 
Sep 1, 2009
573
323
The map looks fine and Plays great. As we described it in game it's a 'TF2 holiday resort ' Or as close as one will get in their world. Good game play, but the strange winning bug annoys me as say the team works hard to cap, then the other team wins easily.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
The map looks fine and Plays great. As we described it in game it's a 'TF2 holiday resort ' Or as close as one will get in their world. Good game play, but the strange winning bug annoys me as say the team works hard to cap, then the other team wins easily.

Jesus ZPQ did you break the entities again this is why we can't have nice things.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
I'm not digging it as there's no variation in your buildings at all.
 
Sep 1, 2009
573
323
It looks like .... some sort of victorian villa
 

Acumen

Annoyer
aa
Jun 11, 2009
704
628
I second that.

it was so lovely. and by the time it (almost) gets kinda "boring" to have these massive theme overhauls over and over again. seems almost as if you planned that out in advance to shock people ;)
the surprise momentum is kinda gone nowadays :/

i want my beach back !
 

Garner

L4: Comfortable Member
Aug 16, 2009
154
38
I think i prefered the upward / beach theme. Then again, im not a big fan of rainy sawmill, so my view is quite biased.

It looks like a great map overal tho :)