Coldfront and other fixes ahoy!

Apr 19, 2009
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1,722
Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Released
Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects

Team Fortress 2
Updated CP_Coldfront
Added map to the default mapcycle and motd files.
Fixed a server crash issue related to increased maxplayer servers.
Fixed a couple Engineer building exploits.
Updated the localization files.
Improved the performance of the critboost particle effect.
Fixed a server crash related to carrying buildings at round start.
Fixed players picking up buildings before a round has started.
Fixed an exploit where Engineers could create level 3 mini-sentries.
http://store.steampowered.com/news/4062/
 

ANova

L7: Fancy Member
Jul 16, 2009
415
132
Super find a new way to make a mini sentry!!!!!
 

Icarus

aa
Sep 10, 2008
2,245
1,210
More Gun also updated to a new version with trains

Updated CP_Coldfront
Added map to the default mapcycle and motd files.
:(
 
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Nov 14, 2009
1,257
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Mobile buildings in setup was AWESOME! Thats not a bug fix! Thats a feature!


Anyways, does anyone know if wrangler jumps are still possible?
 

Popo

L1: Registered
Jun 13, 2009
43
29
Mobile buildings in setup was AWESOME! Thats not a bug fix! Thats a feature!

I don't believe Valve would want to see engineers building at spawn replacing their map design. Maps are designed around allowing engineers to have enough metal to setup at the designated spot so getting rid of setup time portable sentries makes perfect sense.

What exactly did they do to coldfront to upset you Icarus?
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I actually like the harmonica. :p

Fixed players picking up buildings before a round has started.

I'm pretty sure that means picking them up during "waiting for players", which would make you still carry them and become a civilian when the actual round starts. I haven't checked, but it doesn't make sense to disable moving during setup.
 
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Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
I too like the harmonica!

Regarding crit particles, I'd really like an option to disable them as I find them really annoying and distracting in first-person. :\
 

KarmaPolice

L3: Member
Jul 25, 2009
108
52
The train SFX and (very poor :() harmonica at the beginning of the current version are all new. Other than that, they're the same.

Original is definitely better.

Nope, they changed the guitar part too. I bet they changed it because the original was completely stolen from a Wilco song.