SlayerBlitz
L3: Member
- Dec 3, 2009
- 120
- 46
I really liked the map, and I think it could be even better with a bit of tweaking.
First thing I want to point out, isn't it odd that the building in front of spawns with the health and ammo kit, has no doors, and is just 1 room that is 1/4th the size of the building? I think you could hollow it out, raise the roof up a bit, put in a staircase, and maybe make it look kinda like this, so there would be another way to get up, besides running in the most fought over area of the map.
BEWARE, I SUCK AT PAINT
Red square is ammo, blue cross is health
I also think the building in the middle right next to the cross in the rails should be hollow out,then put some doors on it, throw a medkit in, put a glassless window at the top, and make the rails go in there.
Outside
Inside, Bottom floor
Inside, Top floor (blue dot is medkit)
Great map by the way, but too much of the combat happens outside, you need to have some more inside areas.
First thing I want to point out, isn't it odd that the building in front of spawns with the health and ammo kit, has no doors, and is just 1 room that is 1/4th the size of the building? I think you could hollow it out, raise the roof up a bit, put in a staircase, and maybe make it look kinda like this, so there would be another way to get up, besides running in the most fought over area of the map.
BEWARE, I SUCK AT PAINT
Red square is ammo, blue cross is health
I also think the building in the middle right next to the cross in the rails should be hollow out,then put some doors on it, throw a medkit in, put a glassless window at the top, and make the rails go in there.
Outside
Inside, Bottom floor
Inside, Top floor (blue dot is medkit)
Great map by the way, but too much of the combat happens outside, you need to have some more inside areas.