Hidden Engineer Ability

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Aren't you happy that now sentrys can be placed on roofs in difficult to shoot areas?
 

Mr.Late

L7: Fancy Member
Nov 27, 2009
408
157
Well, I wouldn't say that is easy to build level 3 sentry for just that.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Yea, first you have to setup your level 3 sentry, which is the hardest part.
and
Well, I wouldn't say that is easy to build level 3 sentry for just that.

Actually wouldn't that really depend on the server? On most servers sentrys seem to be built pretty quickly and roofs usually have alot of cover.
 

Tekku

aa
Aug 31, 2008
723
873
Knew it :p Already tried jumping in jump_pagoda got to 8th lvl :D
It will be really fun to use on maps, but it will also be pain for mappers (or not).
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
I would prefer Valve make it so that you take zero knockback from your own turret's rockets or bullets. I believe spies should be able to follow Engineers wherever they go as much as possible.

Holy crap this is going to break SO MANY MAPS

On a related note, I think sentry-moving is going to mean a new level of consideration by mappers, especially when it comes to the start of a payload/assault map. Specifically, whether or not they want to allow (or carefully prevent) the attacking team from setting up some turrets prior to gate-opening.
 
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Retroid

L5: Dapper Member
Aug 25, 2009
206
22
I would prefer Valve make it so that you take zero knockback from your own turret's rockets or bullets. I'm strongly believe spies should be able to follow Engineers wherever they go as much as possible.



On a related note, I think sentry-moving is going to mean a new level of consideration by mappers, especially when it comes to the start of a payload/assault map. Specifically, whether or not they want to allow (or carefully prevent) the attacking team from setting up some turrets prior to gate-opening.

Very valid point, it's quite cool now but in a couple of months when people know the best places to jump and setup a sentry I can imagine it being near imposible to destroy it, especially if they've got a spare medic/engineer on hand.
 

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
I now am switching to Engie, forever.
It's sooo fun. I love it <3
I also love Wrangler missile airshots + Air wrenching demos.
 

Tapp

L10: Glamorous Member
Jan 26, 2009
776
215
well, every update has its fair share of exploits. Do you think valve will fix this, or leave it as it is? Also, from what I recall, sentry rockets have a lot more knockback than a rocket, and an engineer flies a lot further.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
They might nerf it, but without the threat of killing yourself the wrangler delves deeper into the depths of OP.

I suspect this will go unpatched.
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
They might nerf it, but without the threat of killing yourself the wrangler delves deeper into the depths of OP.
I suspect this will go unpatched.

Like I said, I think the best fix is to keep the "threat of killing yourself", simply remove self-knockback from your own sentry.

Simple, safe (well, not for the engineer) effective.