Blended texture inverting after compiling

necro

L3: Member
Mar 24, 2008
106
13
Wierd. I made a custom blended texture. Applied it in hammer just fine. But when I compile, the 2 textures are inverted. I tried flipping basetexture/basetexture2, and tried inverting the alpha. No matter what, its flipped when compiled. Suggestions?
 

necro

L3: Member
Mar 24, 2008
106
13
Never mind. Fixed it. Copied a blend texture that was working and swapped out the basetexture names. Not sure what was wrong with the previous one I was using