Error compiling map

klu

L1: Registered
Nov 26, 2009
15
3
Hi guys,

Wondering if you could shed some light on a problem I have compiling my map.

It's pretty basic, just some brushes and one player spawn point.

Here's the compile log:

** Executing...
** Command: "c:\program files\steam\steamapps\******\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\******\team fortress 2\tf" "C:\Program Files\Steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.vmf"

Valve Software - vbsp.exe (Jun 8 2010)
2 threads
materialPath: c:\program files\steam\steamapps\******\team fortress 2\tf\materials
Loading C:\Program Files\Steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.vmf
Trying to create a non-quad displacement! (entity 0, brush 15)


** Executing...
** Command: "c:\program files\steam\steamapps\******\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\******\team fortress 2\tf" "C:\Program Files\Steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project"

Valve Software - vvis.exe (Jun 8 2010)
2 threads
reading c:\program files\steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.bsp
Error opening c:\program files\steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\******\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\******\team fortress 2\tf" "C:\Program Files\Steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project"

Valve Software - vrad.exe SSE (Jun 8 2010)

Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']

Loading c:\program files\steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.bsp
Error opening c:\program files\steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\******\sourcesdk_content\tf\mapsrc\cp_project.bsp" "c:\program files\steam\steamapps\******\team fortress 2\tf\maps\cp_project.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

When I go CTRL-SHIFT-G and enter 15 as brush number, it doesn't exist :confused:

Any ideas?

Thanks.
 

Ginger

L4: Comfortable Member
Jun 29, 2010
151
56
Sorry, i cant answer that but please can someone, my compiler had the exact same error
 

bubblewrap

L1: Registered
Jan 2, 2010
22
4
Trying to create a non-quad displacement! (entity 0, brush 15)

That means that somewhere in your map, you have a displacement with more or less than 4 sides/edges. Just go through your map and double check each of your displacements to make sure they aren't funny shapes.
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
trying to create a non-quad displacement!

Description:
Displacements can only have four sides, no more, no less.

Solution:
Find your displacement (you'll have to check each one in your level) and recreate it so it has four sides again. You may need to be creative with some vertex manipulation for some shapes you want to create with displacements.

Enter your compile log here and it should tell you of any errors and how to fix them

Ninjaaaaaad :(
 

klu

L1: Registered
Nov 26, 2009
15
3
Found it :D Thanks all.

Mods: thread can be closed.

Thanks again.