- Mar 31, 2010
- 77
- 16
I'm trying to compile cubemaps for cataclysm, but when I do, they only work correctly on models (Like the rocket, the railing, and the sniper scope), But don't work on brushes, so they reflect as if I didn't compile the cubemaps.
I have disabled specular while compiling, deleting and recompiling, and I compiled for LDR and HDR, but nothing is working.
I need help.