Display only Team Fortress 2 Textures

Bob1897

L1: Registered
Jun 13, 2010
21
2
Hello,
I was wondering if there was any way to eliminate half life 2 textures from the browser when modding for team fortress 2. Thanks :)
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
He means the keyword box right underneath it. put it there, filter checks the name only whilst keywords are in the vmt (material) code.
 

Bob1897

L1: Registered
Jun 13, 2010
21
2
Also, when applying decals, they are always way to large, how do you make them smaller?
 

Vincent

&#128296 Grandmaster Lizard Wizard Jedi &#128296
aa
Sep 5, 2009
912
684
b8u4co.png


Apply your 'decals' with this button instead of the decal button. It makes it an overlay, which you can edit the scale of whatever you just placed.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
As long as this is an ask-as-you-go thread, on the subject of overlays, how do you toggle between resize actually resizing them and cropping them? I've noticed sometimes it does one and sometimes it does the other, without any apparent pattern.
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
Overlays are only streched. They get cut off when they reach the edge of the surface. Decals, however, can span more then 1 face.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Not so @ boylee, they misbehave if you're not using texture lock when you resize them. Quite often I leave texture lock off and then forget to turn it on when dealing with overlays. A "doh" follows very quickly afterwards.
:texlock: turn it on to resize, turn it off to crop.

Also, you can distort overlays by selecting them (by the middle blue thing) then swapping to the overlay tool, you'll get white boxes at each corner, drag those around and you can smush up your overlay. veeery useful for tyre tracks.
 
Last edited:
Feb 18, 2009
640
629
Also, you can distort overlays by selecting them (by the middle blue thing) then swapping to the overlay tool, you'll get white boxes at each corner, drag those around and you can smush up your overlay. veeery useful for tyre tracks.

I can never get them to snap to each other (other white squares on other overlays) :S am I missing something?

EDIT: never mind, actually read the VDC page properly :p Holding shift does something similar to the same effect.
 

megawac

L4: Comfortable Member
Oct 2, 2009
180
29
You can add brush face's to an overlay by changing it 'sides' properties. When using select face hold the control key and click all the faces you want the overlay to be rendered on.