- May 18, 2010
- 230
- 55
Yo,
typical 5 cp map with symmetrical layout, shaped like a "S".
The gameplay shouldn't be slowing down, I added a forward spawn for the team that caps the 2/4.
The map takes place at a trainyard at night shaded by the moonlight. There are also elements present which resemble construction sites, e.g. the last point which consists of a platform being lifted up by a crane.
Still needs some optimization and detailing though, especially the spawns,
this release is just for testing the gameplay on it.
To-Do-list:
-Basic Optimization
-More lights
-Details/Props in the spawn areas
-skybox revamping
typical 5 cp map with symmetrical layout, shaped like a "S".
The gameplay shouldn't be slowing down, I added a forward spawn for the team that caps the 2/4.
The map takes place at a trainyard at night shaded by the moonlight. There are also elements present which resemble construction sites, e.g. the last point which consists of a platform being lifted up by a crane.
Still needs some optimization and detailing though, especially the spawns,
this release is just for testing the gameplay on it.
To-Do-list:
-Basic Optimization
-More lights
-Details/Props in the spawn areas
-skybox revamping
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