Hi,
I had this idea for an arena map in my head for a long time. It basically combines an idea I had of a building with a cp in the basement and combines it with a good amount of inspiration from one of the best arena maps yet (lumberyard).
Features:
-Spawns integrated into playable area.
As of now, arena maps usualy have their spawns seperated from the map itself. The only official map that does this a little bit is sawmill (and that only after an update to it). I did this too to a bigger extent in the recent versions of my other arena map (production). It increases the pacing of the map, but leaves staying at your spawn as a less frowned upon tactic.
To not have everyone get everywhere instantly, I blocked off the spawns with doors, that open after 15 seconds.
-Control point with health pack opens after 45 seconds
This is the main idea I got from lumberyard. But contrary to lumberyard, you cannot enter the cp room before the timer. The room itself connects all the rooms inside the building and also contains a small healthpack, to give additional value to the point.
Currently the map needs a 3d skybox and additional decorations/fixes to details in a lot of areas. Also further testing for eventual changes in layout and especially timing of the doors in spawn and for cp.
Credits to rexy for the new rocks pack.
I had this idea for an arena map in my head for a long time. It basically combines an idea I had of a building with a cp in the basement and combines it with a good amount of inspiration from one of the best arena maps yet (lumberyard).
Features:
-Spawns integrated into playable area.
As of now, arena maps usualy have their spawns seperated from the map itself. The only official map that does this a little bit is sawmill (and that only after an update to it). I did this too to a bigger extent in the recent versions of my other arena map (production). It increases the pacing of the map, but leaves staying at your spawn as a less frowned upon tactic.
To not have everyone get everywhere instantly, I blocked off the spawns with doors, that open after 15 seconds.
-Control point with health pack opens after 45 seconds
This is the main idea I got from lumberyard. But contrary to lumberyard, you cannot enter the cp room before the timer. The room itself connects all the rooms inside the building and also contains a small healthpack, to give additional value to the point.
Currently the map needs a 3d skybox and additional decorations/fixes to details in a lot of areas. Also further testing for eventual changes in layout and especially timing of the doors in spawn and for cp.
Credits to rexy for the new rocks pack.
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