- Mar 31, 2008
- 346
- 394
What do you think of collaborating on maps? good? bad? Anyone have any experience working as a team?
(read on if you MIGHT be interested in collaborating)
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I'd love to have a partner who could help "fluff" things up after I finish basic brushwork... I don't have a very good sense of a "TF2" style mapping and my aesthetic skills aren't really that great either.
I make maps for a small community in the TF2 world though... high-skill demoman jump maps. The way I map is I separate each jump into different vmf files, and then connect them all at the end, so collaborating would only require commitment of one jump at a time.
here's a video of someone playing my first jump map:
[ame="http://www.youtube.com/watch?v=9U3Y-t-OUKs"]YouTube - Team Fortress 2 - Jump_Hobo[/ame]
this thread is just to get an idea I guess... maybe for future collaboration?? probably not soon. obviously full recognition would be given (in various possible ways.. for example name on wall, or name in ending credits, or name displayed when picked up ammo to indicate level name, or possible even in the name of map jump_xxxx) etc...
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-bob
(read on if you MIGHT be interested in collaborating)
*****************************
I'd love to have a partner who could help "fluff" things up after I finish basic brushwork... I don't have a very good sense of a "TF2" style mapping and my aesthetic skills aren't really that great either.
I make maps for a small community in the TF2 world though... high-skill demoman jump maps. The way I map is I separate each jump into different vmf files, and then connect them all at the end, so collaborating would only require commitment of one jump at a time.
here's a video of someone playing my first jump map:
[ame="http://www.youtube.com/watch?v=9U3Y-t-OUKs"]YouTube - Team Fortress 2 - Jump_Hobo[/ame]
this thread is just to get an idea I guess... maybe for future collaboration?? probably not soon. obviously full recognition would be given (in various possible ways.. for example name on wall, or name in ending credits, or name displayed when picked up ammo to indicate level name, or possible even in the name of map jump_xxxx) etc...
******************************
-bob
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