I was wondering is it possible to make a lighting entity that would ONLY affect models, or something along these lines?
I have a map that mostly all black textures, and thus the player models all look black on them (the light's that I put there don't light up the player models very good, probably because the game thinks black textures shouldn't reflect light.
I have a map that mostly all black textures, and thus the player models all look black on them (the light's that I put there don't light up the player models very good, probably because the game thinks black textures shouldn't reflect light.