Texture new nodraw

combine

L3: Member
Apr 21, 2010
106
9
sory about the download link here you go. ;)
 

TheTurnip

L2: Junior Member
Mar 2, 2010
62
20
Umm, I'd love to see some pictures of what it looks like before downloading...
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
It's two more nodraws. One is a dark maroon with normal font. One is a solid blue (as eyekilling as the yellow) ...with what appears to be the Halo font? o_O
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
I want to see a nearly-transparent nodraw texture, so I can zoom around the map and still tell where I am.

Actually, screw that, there's no reason I can't just make one myself. I shall try to do just that.

EDIT: Wow, it actually worked. I thought for sure there'd be some restriction on nodraw having to be opaque or something.

newnodraw.jpg


I may shrink it down to half size, but I made it oversized on purpose to maximize space not covered by words or lines.
 
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combine

L3: Member
Apr 21, 2010
106
9
It's two more nodraws. One is a dark maroon with normal font. One is a solid blue (as eyekilling as the yellow) ...with what appears to be the Halo font? o_O

yes it is a Halo font.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Good call. Also, as it turns out, a transparent Nodraw texture doesn't work anyway, because, hoe and be lol'd, it's treated as an actual clear texture and causes leaks!
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
Good call. Also, as it turns out, a transparent Nodraw texture doesn't work anyway, because, hoe and be lol'd, it's treated as an actual clear texture and causes leaks!

Huh. I'dve thought that the %compileNoDraw flag in the material file would override all that.
 
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