crash when spawning on my map

Porkchop

L1: Registered
Apr 6, 2009
42
11
Well, Interlopers shows no errors in the compile log (aside from the usual skybox cubemap issue), and I don't really see anything wrong in the vmf itself (that I can see from my knowledge), but I took this picture.

http://i45.tinypic.com/j0lg1e.png

Notice how the health bar says %HEAL with a waterdrop? Do you have something in your map that modifies your health in anyway? If so that's probably causing the issue.
 

Porkchop

L1: Registered
Apr 6, 2009
42
11
Went to edit my post and my internet crapped out for a few minutes :(

Anyways, looking at my screenshot again, and trying a compile a few more times when fiddling with things, it seems to show me as a disguised spy of the opposite team everytime.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Check your hud/watcher/path/link/etc settings. If a PL hud is set up wrong it can cause a crash when it attempts to load (which occurs at spawn).

edit: bothered to look at it while waiting for youtube. You don't have the start/end paths nor the CP1 linked path set in the watcher. That's your problem. The hud attempts to initialize and it goes "omgwtfbbq no paths" D: D: :( *die*
 
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