- Aug 16, 2009
- 162
- 56
So I'm starting up on a payload map I set aside a couple months ago. The reason I set it aside was because of a problem blocking the cart: red could only sometimes stop the cart from moving by standing on it. The map is a 4-point, badwater-style map, and red can only block the cart between points 1 and 2. At no other point can it be stopped. I used the PL setup from Boojum's gametype library. I checked around my entities and didn't see anything that would cause it, but obviously I'm missing something. Thanks for the help!