Map coordinate extents are too large!! Check for errors!

Mar 23, 2010
1,872
1,696
1. Not a invalid solid (that the problem checker and interlopers can find)
2. Not near the edge of grid at all
3. I tried copy and pastaing the whole map into a new .vmf - didnt work - same error

here's the vmf (i couldnt get a bsp obviously :p) http://rapidshare.com/files/391209516/fixme.vmf.html

help? I'm thinking that, somewhere along the line, a created a craptastic brush.
 
Mar 23, 2010
1,872
1,696
view -> go to brush number -> delete/remake

yes. i deleted it. it crashes right when i get in game. might be something else.
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
What I suggest doing is fixing all the brushes that aren't aligned to the grid, as that's just plain annoying. Then make the walls more then 2 units think; 16 units is a good standard.