Can't change camera angle while in the Face Edit Sheet?

AntonJ3000

I am inactive and make horrible maps
Oct 29, 2008
401
90
I have recently started to map again but now I have a problem I haven't had before.
When I try to change the camera angle using the arrow-keys while in the Face Edit menu (Shift-A), it doesn't move, instead it just misaligns the texture.

I guess I must have accidently hit some button combination to change it into doing this, how can I change it back?
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
Use Z to move whenever possible. It is faster and works like a spectator camera, making texture application fun, fun, fun!
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Holding space and clicking in the 3D view also works; that's my personal preference.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
BTW it looks like they reverted this. Squeaky wheel FTW!
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
BTW it looks like they reverted this. Squeaky wheel FTW!

Sorry to bump, but this is not reverted for me. Very awkward, wish it worked the old way. I still have to use space + click 3D or Z.

Do I need to manually update the SDK or change a setting or something to get it to the old way?

Kep
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Sorry to bump, but this is not reverted for me. Very awkward, wish it worked the old way. I still have to use space + click 3D or Z.

Do I need to manually update the SDK or change a setting or something to get it to the old way?

Kep

space + wasd man space + wasd.
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
Wasd works the same whether the face editor is open or not, and space + wasd does nothing different that I can tell. I still can't use the arrow keys to rotate the camera, space pressed or otherwise.

Maybe there's an option setting that I have checked/unchecked or something.

Kep
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
Hit "z" and then the mouse controls where you look while wasd moves you.

BTW it looks like they reverted this. Squeaky wheel FTW!
Sorry to bump, but this is not reverted for me. Very awkward, wish it worked the old way. I still have to use space + click 3D or Z.

Do I need to manually update the SDK or change a setting or something to get it to the old way?

Kep

:D

[Edit] Also, it's not a huge "omgah I can't map" deal; more out of curiousity and seeing if I can force every little drop of efficiency out of my design process.

Kep
 
Last edited:

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Sorry to bump, but this is not reverted for me.

Yeah, it's been on-and-off for me, actually. I don't know why. I wish at the very least they'd make it so it depends on whether the mouse is over the dialog or not, like they do with the other keys.