Texture Swampy Red tile

Exist

L6: Sharp Member
Oct 31, 2009
306
136
This is my attempt at making a red swamp tile.

Examining the swamp items, they are normally dirty and well, foggy. This makes difference clouds a good way to generate interest into the texture. It tiles nicely and it reflects cubemaps. Comment and rate blah blah blah

(I'm on a roll this week with materials ;) )
 

Porkchop

L1: Registered
Apr 6, 2009
42
11
http://i50.tinypic.com/5f3ihl.jpg

It's not really 'swampy', but on it's own, it's a good texture. Would look better with a normal map for sure.

Edit: Also, maybe tone down the black outline a bit on the black tile a bit, or at least make it work better with the white outline. Give it the opposite of that 'bumpy' look, like that white outline maybe?
 
Last edited:

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
If that's normal (0.25) scale in Porkchop's pic, you might want to reduce the size a bit; it looks overwhelmingly huge right now.
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Looks rather blue than red to me.

And the border of the reddish part looks really photoshopped.
 
Mar 23, 2010
1,872
1,696
Looks rather blue than red to me.

And the border of the reddish part looks really photoshopped.

yeah i dont like that. but it looks like a pretty good texture. not swampy or red tho if that was your intent.
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
meh, I added a normal map, I haven't tested it in game cause I never have time to open tf2.