Working Door Motor

Kirko

L2: Junior Member
Jan 16, 2008
58
0
I am want to get the motor of the sliding door to move as the door moves. Anybody know how I would do this?
 

Kirko

L2: Junior Member
Jan 16, 2008
58
0
I cant get it to work. The whole prop just goes up and into the brush above. I think in order for it to stay I have to make a large sliding door move up. Get the sliding door frame prop and the motor prop then have to somehow get the motor to move with the door. I just don't know how to get the motor to move and how to get it to move together.
 

Paria

L5: Dapper Member
Dec 12, 2007
202
31
if the whole prop is moving up then re-check the outputs of the func_door

My output named: OnOpen
Target entities named: door_red_respawn1_prop
Via this input: SetAnimation
With a parameter override of: open

My output named: OnClose
Target entities named: door_red_respawn1_prop
Via this input: SetAnimation
With a parameter override of: close

It works for sure with that prop_dynamic i mentioned above since i followed the tutorial a few days ago since i used the wiki one last time and that dosent even use the animted doors :)

edit - i've just ripped a copy of one of my doors out of my map - its currently set to open for the red team only - red spawn door - and there isn't a respawn visualizer included - hope that helps :D
 
Last edited:

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Don't have the model parentted to the actual door. Thats why its moving. You just want to use the SetAnimations, as Paria pointed out. Also, you'll have to type in open/close, because they won't show up in the drop down box.
 

Kirko

L2: Junior Member
Jan 16, 2008
58
0
if the whole prop is moving up then re-check the outputs of the func_door

My output named: OnOpen
Target entities named: door_red_respawn1_prop
Via this input: SetAnimation
With a parameter override of: open

My output named: OnClose
Target entities named: door_red_respawn1_prop
Via this input: SetAnimation
With a parameter override of: close

It works for sure with that prop_dynamic i mentioned above since i followed the tutorial a few days ago since i used the wiki one last time and that dosent even use the animted doors :)

edit - i've just ripped a copy of one of my doors out of my map - its currently set to open for the red team only - red spawn door - and there isn't a respawn visualizer included - hope that helps :D

I tried to put those outputs in last night but for some reason it kept giving me an error because of the OnClose part I had to type in because it wasn't showing up on the drop down then when I typed it in the SetAnimation wasn't on the drop down anymore and whenever I just typed it all in it just gives me an error so I couldn't use it.

I did have the prop set to parent the func_door I made. I don't know I will have to check tonight when I get home if that was the problem.