Water problem (bad render under water things)

Ozi

L1: Registered
Jan 8, 2010
34
1
[fixed]Water problem (bad render under water things)

Ok, I have this problem since I start making this map, but now I'm really near to finish it, so it's time to solve the problem.

I have this water, it's one brush, so only one cubemap is reflected. In most of time there is no problem with render it, but when I look on it i some special places, things under it are rendered really wierd. And trying lots of different setup of func_water_control didn't help.

I have no idea what to do, so any suggestion (even it will be stupid) will be appreciated.

Here are the screenshots of this mystery.

cp_cargoner_130061.jpg
cp_cargoner_130062.jpg


I can do anything to help you, help me ;) .
 
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Nutomic

L11: Posh Member
Feb 7, 2009
888
177
I had something similar once when my env_cubemap was too colse to the water surface.

Also, have you checked for leaks?
 

Ozi

L1: Registered
Jan 8, 2010
34
1
I little rised up cubemap and it didn't help, now I try put it really high. And there is no leaks, I'm sure.
 
T

The Asylum

Stretch out the water texture. The default texture scale when you make a brush is 0.25. Try scaling it up to 1.05 both ways
 

Ozi

L1: Registered
Jan 8, 2010
34
1
I tried put cubemap high didn't help just like stretching texture and of course, I didn't find help on this page.
 

Ozi

L1: Registered
Jan 8, 2010
34
1
More cubemaps of course didn't help and this site interlopers didn't help.

With this problem I don't release the map, I'm belive you can help!
 

Porkchop

L1: Registered
Apr 6, 2009
42
11
Have you tried remaking the water texture? If so, try splitting it up into smaller sections. I truthfully don't know, so I'm just throwing some suggestions out.
 

Ozi

L1: Registered
Jan 8, 2010
34
1
Yes I tried, I cutted it also I even copy water from 2fort, same effect. So I think it's maby things around water are the problem, but when I delete this green smoke, barrels, displacement didn't help. I hear from some friends, that they have also this problem and couldn't fix it... but when I'm searching for it in google, the only problem with water people have for bad compilation, but I can't find mine issue.
 

megawac

L4: Comfortable Member
Oct 2, 2009
180
29
Try compiling with props disabled on your map and see if the problem still occurs. Props and water have always been funny.
 

Ozi

L1: Registered
Jan 8, 2010
34
1
Try compiling with props disabled on your map and see if the problem still occurs. Props and water have always been funny.

Didn't help.

Edit: After hours of deleting and testing I finnaly get fixed version, BUT I MUST DELETE ALMOST WHOLE MAP :< . No it's time find a reason.
cp_cargoner_15_woda_test0000.jpg



Edit:
I finnaly find the answer, I had near this water tunnel with sawmill water, when I delete water in this tunnel, everything looks fine now!
 
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