Custom Weapon Requests taken!

Jimmy

L420: High Member
Jul 6, 2009
421
228
]Jimmy's Item requests!

Ok, here be Dragons/Jimmy :p I can't be arsed mapping recently, but I can be arsed to code some
weapons. Im posting all the available attributes I can use to make these weapons. Ill arrange them by
all class, weapon specific ect.

All Class/Weapon:

+- Damage
+- Clip Size
+- Max ammo
+- Fire Rate
No Crits
+- HP on hit
Crits On burning Players
- Damage against non-burning players
No Crits against non burning Players
+- max health
Weapon Spread Penalty
walking speed whilst spun up/zoomed in is same as normal
Pellets per shot Bonus (Shotguns ect. Only)
Blocks a single backstab attempt
Fire Retardant
+- Movespeed
Health Regeneration/Health Drain
Crits On Kill for x seconds
Slow Enemy on Hit
Damage taken from fire/bullets/explosives/crits increased/decreased
Increased Capture rate value
+- Health From Healers
+- Reload Time
Weapon is X% more accurate
+- Health From Healthpacks
x% ammo regenerated every 5 seconds
+- Damage Fall off
Speed boost when the active weapon
Damage Bonus against buildings
Damage decrease against players
Damages Sappers
On Hit: enemy bleeds out for 5dmg/s(comfirmation needed) for Xs

Medic Only/Medigun Only:

+- Heal Rate
+- UberCharge Rate
+- Overheal Decay rate
Overheal amount Bonus
Overheal Decay Disabled
Add UberCharge on Hit
Provides 100% Crits on UberCharge
No Ubercharge
+- Medic Health Regeneration


Pyro Only:

No Airblast
100% Crits from behind
+- Burn Damage
+- Burn Time


Heavy Only:

Minigun Alternate Fire is health drain
On Kill: +50 health to nearby teammates, +10% crit chance on nearby teammates
+- Minigun Spinup Time

Spy Only:

Cloak Type: Feign Death
+- Cloak Drain Time
+- Cloak Regeneration Time
Cloak Type: Movement Based
Absorb damage whilst cloaked
Revolver Crits On Headshots ( May be applicable to all classes)

Scout Only:

Bat launches Baseballs
Damage Penalty against non stunned players
Scatter gun reloads all bullets at once (like the Force-A-Nature)
Scattergun has knockback on User and target
No Double Jump

Sniper Only:

+- Sniper Rifle Charge Rate
No Headshots
No Zoom on the sniper rifle
Sniper Rifle No charging

Soldier/Demoman/explosive Only:

+- Self Damage Force (You go further/not as far from sticky/rocket jumps)
Less Damage Taken from Rocket/StickJumps
+- Maximum Stickybombs out
+- Blast Radius
+- Projectile Range
+- Projectile Speed
Minicrits on airbourne targets
speed and damage increas as the user becomes injured
Filling the rage meter Gives mini-crits buff
Stickybombs detonate when you face them (Scottish Resistance)
Stickybombs destroyed when touching a surface
+- Stickybomb arm time
Alt Fire Is Charge Increasing melee damage

Engineer Only:

+- Maximum Metal Carried
+- Construction Rate
+- Repair Rate
x metal regenrated every 5 seconds
Does not upgrade Buildings


Lunchbox only:

nomming adds +50 max health for 30 seconds
nomming provides user with minicrits, whilst also receiving minicrits

Download link for all requests done so far!
will be updated as I do more:

http://dl.dropbox.com/u/2615818/Requests.zip
 
Last edited:
Feb 18, 2009
640
629
Engineer Only:

Maximum Metal Carried Increased/Decreased
Construction Rate Increased/Decreased
Repair Rate Increased/Decreased
x metal regenrated every 5 seconds
Does not upgrade Buildings

:O how long have those attributes been available!? let the speculation begin...

P.S. sorry, that was off topic from the thread...
 

Jimmy

L420: High Member
Jul 6, 2009
421
228
:O how long have those attributes been available!? let the speculation begin...

P.S. sorry, that was off topic from the thread...

for about ever. the metal regeneration was added at a later date, longer after the sniper/spy update
 

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
New soldier weapon. Only 2 shots per clip, but they heal you on hit. Maybe increased spread too.
 

Trotim

aa
Jul 14, 2009
1,195
1,045
I have no idea what is actually doable with these stats. Does the damage multiplier count all crits or only random crits? It doesn't include headshots, right? Which of the attributes are only on the weapon and which on the wearer?
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
On Kill: +50 health to nearby teammates, +10% crit chance on nearby teammates

That.
 

honorum646

L6: Sharp Member
Oct 9, 2009
335
67
The Rally Point; (Buff Banner). Replaces crit bonus for defensive style health/ammo bonus.

Stats: On charge release, +5% health regen, +5% ammo regen per second. Lasts 8 seconds.

Missle Pod; (Rocket Launcher). Shoots fast, for less damage and takes longer to reload.

Stats: +50% fire rate, +25% clip size, -25% damage, -15% splash radius, +50% reload time.

The Finishing Blow; (Standard Shotgun). Shoots harder with less spread, and larger ammo clip, but longer reload time.

Stats: +25% damage, weapon is 35% more accurate, +50% clip size, +50% reload time.

The Shovel (New and improved).

Stats: +15% fire rate, on hit; regenerates 15 health.
 
Last edited:

Jimmy

L420: High Member
Jul 6, 2009
421
228
I have no idea what is actually doable with these stats. Does the damage multiplier count all crits or only random crits? It doesn't include headshots, right? Which of the attributes are only on the weapon and which on the wearer?

all crits, including headshots (If you modify the rifles/revolvers damage) and You'd best be able to guess which ones are weapon based and which class based.
Gonna Be working on all the requests so far tonight, might not finish with screens until tomorrow though....
 
Feb 14, 2008
1,051
931
The Flaming Eagle: Rockets set people on fire, 2 per clip :eek:
 

Jimmy

L420: High Member
Jul 6, 2009
421
228
People, Im unsure, but I think valve have broken custom weapons. If anyone who robin will actually reply to could email him bout it Id be very happy.
 

HeaH

L8: Fancy Shmancy Member
Oct 2, 2008
553
102
Yeah, they broke it at the same time they broke the custom hats
 
Jan 20, 2010
1,317
902
Take the huntsman. If possible, make it zoom about 20% when pulled back. Have it go 50% faster but with no headshots. In other words:

Huntsman:
20% Zoom, 50% faster
No Headshots

People, Im unsure, but I think valve have broken custom weapons. If anyone who robin will actually reply to could email him bout it Id be very happy.

Just saw this. What's broken?
 

Jimmy

L420: High Member
Jul 6, 2009
421
228
You can't tie an entity to a player anymore

yeah, that seems to have broken even my method of doing it, which is changing the attributes of already existing weapons....
 

Jimmy

L420: High Member
Jul 6, 2009
421
228
okragispielauncher.jpg


I fixed my stupid retardedness! other's unlocks on their way....
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Ohh. Melee? I wanted a minigun. :p