Walls are not being rendered in my water tunnel

Mettbrötchen

L1: Registered
Jan 10, 2009
3
0
I must have made a little mistake somewhere. :(
When i am swimming through my water tunnel the walls are just "disapearing".
cpmarrakesch2.jpg

cpmarrakesch1.jpg


Here is also a short videoclip http://www.file-upload.net/download-2515692/Bughelp.wmv.html

Actually this is the first time i build something with Hammer. In the past i used to map on unreal engine. So if i just made a noob mistake, please forgive me. ;)
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
If you have a leak, that screwed up water. If you've told VVIS not to run (or it isnt running due to a leak) that will screw water up as well.

Other things that don't work with water:
areaportals crossing it's surface, you need to cut it at the level of water and have two portals.
expensive water at two different levels, you need to make sure the surface of all water is at the same level otherwise it will panic and doesnt know what to render.

Find errors:
http://www.interlopers.net/errors