Major Mapping Contest #4

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Armadillo of Doom

Group Founder, Lover of Pie
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Oct 25, 2007
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And here I had hoped to get through this contest w/out learning anything new :p Something else to keep in mind is that if we do full scoring & judges review for all 26 maps, we're looking at 2, even 3&1/2 months of extra time needed. On the other hand, the point about authors getting eliminated without even a review for all their hard work, is also valid. I'll need to give this some more thought, and talk over w/ the other judges.
 

HeaH

L8: Fancy Shmancy Member
Oct 2, 2008
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Give those who get eliminated a sentence or two and get on with it
 

littleedge

L1111: Clipping Guru
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Mar 2, 2009
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Just a note to Mangy first: When I first met you, you came off as an arrogant, know-it-all teenager. You still do kind of come off like an arrogant know-it-all, but it seems to be like me and my sarcasm. Since I've known you for longer, you aren't as much of an arrogant know-it-all as you used to be, but you did come off as one first.


I think asking us to do at least 13 maps is fine. But I think asking the judges to do detailed reviews of twenty six is not fine. I'll give you an analogy in italics with what we could do in normal face.

There are twenty six entries in an art contest. The first round of judging is done strictly by the public. All the art is hung up at the local mall, and people who see it can write down which one they like the most.
There are twenty six entries in a CTF contest. The first round of judging is done strictly by the public. All the maps are played in the servers for a week and a half in a random rotation, and people then vote (in a poll on the forums) for which map they like the most (May be reversed to which maps they don't like, or may be five maps they like, or whatever).

Once the votes are tallied, the eleven pieces of art that get the least amount of votes are dropped.
Once the voting has ended (maybe a week?), the eleven maps with the least amount of votes get dropped.

The final round of judging starts. The public may rate each piece of art on a scale of 1 to 7 on a couple different categories, but must rate at least 75% of the total pieces for any of their votes to count. Their votes are worth 40% of the total outcome. A panel of judges who are well taught in the field of art then rate each piece of art on the same categories, but their votes are worth 60% of the total outcome.
The final round of judging starts. The public may rate each map on a scale of 1 to 7 on four categories, but must rate 75% of the total maps for their votes to count (That's 11 maps). Their votes are worth 40% (unless the rules on the OP had different numbers...). A panel of judges who are well taught in the fields of Competitive play or Level design then rate each map on the same categories, but their votes are worth 60% (again, if the OP said differently...)

Averages are then figured out and the one with the highest average vote wins.
Averages are then figured out and the one with the highest average vote wins.



But then again, I would love tog o with my original idea a few pages ago and just make everybody say a sentence or two about why they think a map should or should not make it through prelims as they vote on which eleven to drop (or however many). That way it proves that they played each map.
 

Geal

L4: Comfortable Member
Aug 16, 2009
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Give those who get eliminated a sentence or two and get on with it

That's pretty cold isn't it? Besides, aren't the people who get eliminated the ones who really NEED the feedback, so they know how to improve? Otherwise it's essentially just saying "oh you're a bad mapper, so we won't even bother with you."

There are twenty six entries in a CTF contest. The first round of judging is done strictly by the public. All the maps are played in the servers for a week and a half in a random rotation, and people then vote (in a poll on the forums) for which map they like the most (May be reversed to which maps they don't like, or may be five maps they like, or whatever).

Really the only way this could work would be if people voted on their least favorite maps. I would say vote on which 15 they think should stay, but at that point it'd be easier to vote on which ones they didn't like. Also, only a week or two seems like far too short amount of time for this, maybe a month would be more appropriate? Immortal-D is mentioning extending the judging time by as much as 2-3+ months. An extra month of preliminary judging wouldn't be out of the question, I think.
 
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Nov 14, 2009
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I would rather pull my admittedly bad map out of the contest, than delay the next one by three months, and not be able to show off my talent then.
 

Shmitz

Old Hat
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Nov 12, 2007
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@littleedge: The problems with the logistics and accuracy of a preliminary vote are not really any different between public and judges. In either case, there's not enough time to do a full evaluation of the maps to rate them. Even at 20 minutes a map, that's almost 9 hours of playtime just to play them all once.

I would actually rather the judges make that call, because when we have members making ridiculous claims like "12v12 can be competitive" and "the competitive side of this contest has been a farce from the beginning", I have no faith that their public ratings won't be biased towards maps that play great in 12v12 but might be crap in 6v6, particularly if we go with your idea of putting them on the normal server for a week as a means of evaluation.

Let me make this analogy, because it really happened:
There are a few thousand entries into an art contest that spans many different kinds of media. This contest is to create creatures in a particular style to fit a particular movie, and the final judge will be picked by the director of that movie. Rather than qualified judges picking the finalists, a handful of unassociated people choose the 25 finalists. The resulting finalists are almost exclusively from the first few hundred entrants (even though there are thousands, likely because the choosers ran into serious time constraints), and many of them look nothing like the art direction in the movie. A few of these are even from the same artist, even though there were thousands of participants.

The movie in question was 9, and it was a Deviant Art contest. About half the finalists were an insult to people who had seen the movie, done the art research, and submitted something in the last day or two, because it was the unfitting "oh hey this is pretty!" entries that were posted in the first few days (before the movie had even opened in theaters) that made it instead.

So, given that I speak from experience about how frustrating and insulting that kind of thing is, I really don't want to see whoever is responsible for deciding the finalists to do so based off of anything but 6v6 gameplay.
 

Flame

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Jul 19, 2009
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And here I had hoped to get through this contest w/out learning anything new :p Something else to keep in mind is that if we do full scoring & judges review for all 26 maps, we're looking at 2, even 3&1/2 months of extra time needed. On the other hand, the point about authors getting eliminated without even a review for all their hard work, is also valid. I'll need to give this some more thought, and talk over w/ the other judges.

three and a half months?

if the next contest isnt running by mid-late june we did it wrong
 

Ezekel

L11: Posh Member
Dec 16, 2008
818
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I agree with grazr as well. However, the only issue comes down to the fact that people might only play the well known and advertised maps, thereby being only 13 maps with loads of votes. I do feel that the judges should vote on all maps, and give all even amounts of feedback. They asked for it.

maps that receive significantly more votes (of any value... so lots of low votes or lots of high votes or a mixture of itor whatever) could perhaps be made to appear less ofter on the rotation?

that way maps with less exposure will be played more, thus bringing about a balance once more.

else: after a map has received X number of votings, it cannot receive anymore till the average number of votes for all maps is 75% of the number that it has received.
 

Ravidge

Grand Vizier
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May 14, 2008
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In the mean time, Let me direct everyones attention to this: http://forums.tf2maps.net/showthread.php?t=12665

I was told pages upon pages ago that maps would be judged in 6v6. I'm happy with that answer for now. I'm gonna run some pugs, and as I see it. we have atleast 26 contest mappers, and a bunch of other talented players around that can participate. We only need 12 for each game, this is gonna be easy!
 

Ravidge

Grand Vizier
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May 14, 2008
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Honestly, I just want to play the competition maps in their intended environment for fun. I'm not a judge, I will care about the details of the scoring and such later, when it's announced how it's gonna be handled.

Now you can either join me in having fun, or sit here and not have fun grumbling over numbers.
 

lana

Currently On: ?????
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Sep 28, 2009
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I'll definitely be joining in on some of those matches. Also, I still stand strong with my preliminary idea:

21:28 - Nerdboy: Quiz show
21:28 - Nerdboy: Banjo Kazooie style contest ender
21:28 - Nerdboy: Answer questions about the maps that were dropped early on
21:28 - Nerdboy: Like the original layout of Assembly
21:29 - Nerdboy: The 10 authors with the most answers correct wins
 

fubarFX

The "raw" in "nodraw"
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Jun 1, 2009
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not sure how many judges there is but I think it'd be wise to split them up to do the preliminaries. say you make 4 groups, each responsible for 6.5 maps they look at the maps and quickly evaluate them, then everyone regroups to discuss the maps they played, look at some demos and choose which maps move on to the next step. of course some will argue that you can't make 4 equal/fair teams. but imo I couldn't care less, I'd prefer to see the judges being able to concentrate on the good maps and give an accurate judging THERE.

of course the judges will be giving feedback and say why certain map didn't make it.
-everyone gets what he wanted
-preliminaries gets an adequate judging (not perfect, adequate. which is fair enough for preliminaries)
-judges can concentrate on their top 10 or 12 or w/e they choose and provide an accurate judging
 
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