Transport

Ninjilla

L420: High Member
Sep 13, 2008
445
116
My last KotH map was, how can I say, not so great, so I decided to start over from scratch and do a totally new one! The mid point borrows from granary quite a lot, but I plan on changing it and tweaking it to be balanced and different.

More screens soon.
 
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Ninjilla

L420: High Member
Sep 13, 2008
445
116
Why the balls is everything broken? Its all loaded on this site! :x Fixing asap.
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
Ah, okay think it got fixed. For the first Alpha, the borrowing was very heavy because I did my design late at night and wanted to get this done by today and playtested on another server today, which didnt happen. Soooo Im already on Alpha 2 fixing it up and changing it around to be different. The basic thing is a raised platform surrounded by those containers.

Im basically using the containers as placeholders, on my sketch they are just giant rectangles :p
 
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Ninjilla

L420: High Member
Sep 13, 2008
445
116
True that. In Retrospect I do wish I did not make a thread for this map till it was tested more. Already changed the mid cap, buuut idk how well it plays, theoretically it adds a lot more vertical combat. We shall see.
 

Ninjilla

L420: High Member
Sep 13, 2008
445
116
Yeah, I was actually trying to think of ways to reduce that but make the 2 entrances visible. Maybe a building in the middle with signs?

Also, the last pic if of the spawn, its really not as big as it looks when you're in the map itself :p
 
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