New weapons for medic revealed!

Hawk

L7: Fancy Member
Dec 3, 2007
419
213
Imagine a heavy weapons guy with two medics on him. One is giving him invulnerability with the Medigun, the other is giving him 100% critical hits with the Critzcrieg. Such a heavy weapons guy would be a screaming Russian fountain of death.
 

YM

LVL100 YM
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Dec 5, 2007
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I wouldnt have thought so snark, after all if a team can get two different ubers charged up and can get into a situation to use both on one person thats 'bloody brilliant' to quote the demoman. I can't see why valve would consider this unfair or an imbalence, afterall you can have medics ubering two people at the same time, so why not two medics ubering one player together? Sounds like teamwork to me
 

Shmitz

Old Hat
aa
Nov 12, 2007
1,128
746
Dr. Egon Spengler: There's something very important I forgot to tell you.
Dr. Peter Venkman: What?
Dr. Egon Spengler: Don't cross the streams.
Dr. Peter Venkman: Why?
Dr. Egon Spengler: It would be bad.
Dr. Peter Venkman: I'm fuzzy on the whole good/bad thing. What do you mean, "bad"?
Dr. Egon Spengler: Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.
Dr. Peter Venkman: Right. That's bad. Okay. All right. Important safety tip. Thanks, Egon.
 

Narkissus

L5: Dapper Member
Jan 22, 2008
228
9
Dr. Egon Spengler: There's something very important I forgot to tell you.
Dr. Peter Venkman: What?
Dr. Egon Spengler: Don't cross the streams.
Dr. Peter Venkman: Why?
Dr. Egon Spengler: It would be bad.
Dr. Peter Venkman: I'm fuzzy on the whole good/bad thing. What do you mean, "bad"?
Dr. Egon Spengler: Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.
Dr. Peter Venkman: Right. That's bad. Okay. All right. Important safety tip. Thanks, Egon.

Im using the ghostbusters skin for my medics. Medics totally remind me of them.
 

YM

LVL100 YM
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Dec 5, 2007
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They have already announced they will be, and as soon as the medic stuff is with us we can garentee they wont back down because it would be kinda stupid to give just the medic new weapons
 

Hawk

L7: Fancy Member
Dec 3, 2007
419
213
Well, I hope they don't take long to get onto the other classes. I realize we'll be seeing teams that are 50% Medics for while, but I hope it doesn't last too long.
 

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
Hmm...

source

Maximum PC said:
Super Engineer Bonus

We noticed in last night's game that Valve is also tinkering with upgrades for the Engineering class. While it's not concrete that these additions will go into the game's next Medic-friendly update, Valve is nevertheless looking at adding upgrade options for the Engineer's teleporter and dispenser. The former, when upgraded to Level 3, would reduce teleport recharge times from ten seconds to three. And a fully upgraded dispenser would heal all around it just slightly slower than a Medic--akin to Shadowrun's Tree of Life.
 

Geuel

L1: Registered
Feb 28, 2008
49
7
So, how do you do the multi-ubering thing?

Is it like...
1) uber 1st person a little
2) uber 2nd person a little
3) uber 3rd person a little
4) rinse
5) repeat
 

YM

LVL100 YM
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Dec 5, 2007
7,135
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rofl @ rinse

yeah you got it, you just aim at each player in turn and click each one and the uber should stay on constant for all three
 

phatal

L6: Sharp Member
Jan 8, 2008
259
21
I bet the people who have private servers are gonna cheat to get the new weapons. :p

Now what kind of people would do this? :D

Seriously... we've been planning that since the first news of unlockables. :p And with around 30 regulars and 3 servers it shouldn't take us much time at all.