cp_loot

What Is Schwa

L6: Sharp Member
Jan 13, 2008
375
445
This project is no longer being updated.

The map was essentially complete and detailed. It is lacking a few assets and a skybox, as well as a few bugfixes. Needs playtesting and balancing and a little polish.

Unfortunately the working schedule on this map was disrupted by several events, one, me getting married, and two, Rexy focusing his efforts on the art-pass contest. Further, playtests were very discouraging. In the end both Rexy and I lacked the impetuous to complete this albatross.

Here is the .vmf if anyone is interested, but there's not much to see without the materials.

The assets are not mine to share.

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Map by What Is Schwa?
Environmental Artist - Rexy
 
Last edited:
Feb 14, 2008
1,051
931
Big giant skull, Rexy, dog bread, and a bomb cart! Sounds great!
 

Mr.Blob

L8: Fancy Shmancy Member
Jun 12, 2009
573
249
I hope it's better than this distorted picture because it's already looking great. :)
 

Fraz

Blu Hatte, Greyscale Backdrop.
aa
Dec 28, 2008
944
1,152
Me and zpq will be your sex slaves until you finish this. PLEASE FINISH IT SOON.
 

H-land

L2: Junior Member
Jul 15, 2009
53
39
Does this mean that there'll be Andean scrubs released in the near future? Because that sounds supreme. Loot's not the name I'd expect, but I'll still be eager to see this.
 

Exist

L6: Sharp Member
Oct 31, 2009
306
136
I played this on a Impromptu test one day. It was pretty fun to play. Maybe make the textures more like tf2.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Hot damn.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
cp_skull_island_inca_fix :p
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
It's not a teaser. He's just running it in 64x36 and had to blend it so that it wasn't a mosh of pixels.
 

What Is Schwa

L6: Sharp Member
Jan 13, 2008
375
445
Teaser image 2 is up.

I've been trying to decide how best to release a public test. I'm thinking of doing it a public release for each stage then a complete public release, than a final. If I go that route I will be releasing Stage 1 on Wednesday, May 5th.