[Solved] Map crashes when player dies (info_observer_point)...
Hi all,
1)
I am trying to learn map making with Hammer, and made a simple map by following the tutorial on Valve Developer Community (link).
As for my map:
- I only made 2 spawn rooms (each with 16 entities, placed just above the ground), and 1 center field.
- not using skybox.
2)
My map is fine when running with a listening server on the same computer. Yet when running it on two of my remote dedi boxes, it crashes whenever I die (e.g. as demo and suicide with stickies).
I tried to check the log of both my Windows 2008, and SRCDS, yet nothing was being generated for the crash.
3)
I have:
- checked with the Interlopers compile log checker, and found no error (it is a simple map anyway).
- read the Readme 1st: Common TF2 mapping (link), and found no related suggestion.
Please give me some pointers. Thanks.
_________________________________
5-1-2010 (Sat)
Status:
Problem is solved.
Issue:
While a map runs fine on same computer (as the one used for making the map), when running it on a dedi, server will crash when player dies.
Suggestion:
(by Hideous, post #5)
TF2 map with no info_observer_point will crash when a player dies.
Solution:
1)
Use a SourceMod plugin called [TF2] Add Observer Point (link).
or
2)
Simply add at least one info_observer_point entity for each team. Here is a how-to: link
Hi all,
1)
I am trying to learn map making with Hammer, and made a simple map by following the tutorial on Valve Developer Community (link).
As for my map:
- I only made 2 spawn rooms (each with 16 entities, placed just above the ground), and 1 center field.
- not using skybox.
2)
My map is fine when running with a listening server on the same computer. Yet when running it on two of my remote dedi boxes, it crashes whenever I die (e.g. as demo and suicide with stickies).
I tried to check the log of both my Windows 2008, and SRCDS, yet nothing was being generated for the crash.
3)
I have:
- checked with the Interlopers compile log checker, and found no error (it is a simple map anyway).
- read the Readme 1st: Common TF2 mapping (link), and found no related suggestion.
Please give me some pointers. Thanks.
_________________________________
5-1-2010 (Sat)
Status:
Problem is solved.
Issue:
While a map runs fine on same computer (as the one used for making the map), when running it on a dedi, server will crash when player dies.
Suggestion:
(by Hideous, post #5)
TF2 map with no info_observer_point will crash when a player dies.
Solution:
1)
Use a SourceMod plugin called [TF2] Add Observer Point (link).
or
2)
Simply add at least one info_observer_point entity for each team. Here is a how-to: link
Last edited: