Hello all. First map post on this website. I'm making ctf_tomahawk.
This map is open, and it can play quick. It takes only 18 seconds for a scout to go from one flagroom to the opposite. Accordingly respawn wave times are set shorter than most TF2 maps. 9 seconds to put more people between you and the quickest path.
Let me know what you think, and what I should do to improve upon it.
Thanks!
This map is open, and it can play quick. It takes only 18 seconds for a scout to go from one flagroom to the opposite. Accordingly respawn wave times are set shorter than most TF2 maps. 9 seconds to put more people between you and the quickest path.
Let me know what you think, and what I should do to improve upon it.
Thanks!
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