parentname

Foreverkul

L4: Comfortable Member
Apr 12, 2008
157
14
Many entities, functions, etc. don't have a parent property shown all the time.
But if I turn off Smart Edit I can add my own properties.
So I added a parentname (the properties name) and set the value to the name of a moving object.
I did this with a spawn point and a func_tracktrain brush and tested it, and it appeared to work!
Can this be applied to anything?
This would be neat now that I could try to have moving control points and spawn areas and other various objects that normally don't allow a parent property.
 

Pseudo

L6: Sharp Member
Jan 26, 2008
319
150
I know that this method does work for team_control_point, trigger_capture_area, and item_teamflag.
 

dirtyminuth

L5: Dapper Member
Nov 5, 2007
221
15
Adding parents manually won't work all of the time. I took a shot with control points and assoc. entities, and something did not work. However, it was with a func_brush, and I forget the exact name I used for the parent field. Maybe someone should try it again...