OK, so I have two walls that are different heights, but have the same texture. How can I make it so that the blue stripe on the bottom of the texture is a uniform height throughout my map? It looks stupid for it not to be.
open the face edit tool, select the wall where it's correctly aligned (or hit the align to bottom button), then alt+rightclick on the walls adjacent to it to align them to the selected face, continue along the rest of the walls until you're done.
You need to split the wall horizontally to stop the texture from repeating, then make the upper part have the tan wall texture without the blue stripe.
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble