Texture alligning

Nov 14, 2009
1,257
378
OK, so I have two walls that are different heights, but have the same texture. How can I make it so that the blue stripe on the bottom of the texture is a uniform height throughout my map? It looks stupid for it not to be.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
open the face edit tool, select the wall where it's correctly aligned (or hit the align to bottom button), then alt+rightclick on the walls adjacent to it to align them to the selected face, continue along the rest of the walls until you're done.
 
Nov 14, 2009
1,257
378
Im sorry to say that I had already tried that-- This happens:
tf2maptexturefail.jpg
 
Nov 14, 2009
1,257
378
The problem with doing that is then the bottom stripe becomes wider than the one on the wall next to it.