point_server- and clientcommand

Schinken

L1: Registered
Aug 6, 2009
33
15
Okay, just something i found out, i have no real use for it but it might be good to know for some of you ;).

So, if you place point_servercommand and name it to whatever, then place something to Trigger it, for example a trigger_multiple.

trigger_multiple -> OnStartTouch -> NAME_OF_point_servercommand -> Command -> sv_gravity 100

Would set the gravity to 100 :).

But you can do way more (bad) things with it, for example you can use the point_clientcommand to bind some keys :D.
For example:
trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> bind mouse1 kill
Would bind the kill function to the left mouse button, for the client of course :).

Or you could exit the clients game with:
trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> quit
 

Firest0rm

L4: Comfortable Member
Sep 27, 2009
171
33
but that would be so evil....

Code:
trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> say IM A NOOB
trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> explode
trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> quit
 
Last edited:

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
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