Func_detail and displacements...

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sniprpenguin

L6: Sharp Member
Mar 14, 2008
266
258
Quick question:

Do you func_detail a displacement? Or turn an already existing func_detail into a displacement? Apparently, one of those is bad news, and I don't want to chance it by experimenting.
 

sniprpenguin

L6: Sharp Member
Mar 14, 2008
266
258
OK then, never mind.


For my CTF contest map, I was planning on tricky brushwork with displacements, but didn't want them cluttering up VVIS. But I guess that's a null issue now.
 

Steff0o

L6: Sharp Member
May 31, 2009
295
132
displacements are always ignored by vvis (like func_detal) turning a displacements into a func_detail would crash the compile :p