- Jul 8, 2009
- 52
- 1
Hello, folks.
So, this is my first attempt at mapping for anything at all, really. I had experience with hammer (HL1) coming into this project, but I never did anything with any intention of release, etc.
It's your pretty typical KOTH map, with rotational symmetry, etc, etc.
Theme will end up being of a swamp nature.
I expect, seeing as how this -is- my first attempt at mapping in a serious way, that there will be very large amounts of criticism, as well as people probably going, "lol this sucks". All of that will be greatly appreciated, as every bit of criticism I receive will only end up making me grow and progress as a level design artist.
I do realize (as StickZero has told me) that everyone's first map is terrible, so...here's to MY terrible map to start off my mapping 'career' as it were.
I'm pretty sure that in this map, there will probably be loads of balance issues and things of that nature, but really...I've not ever looked into TF2 level design, so maybe after playtesting and being able to realize what balance issues there are to look for with TF2, I can make this whole project a learning experience, and my next map (should there be one) will be considerably better.
Anyway, thanks in advance for all criticism I receive, and I hope to be around for playtests!
So, this is my first attempt at mapping for anything at all, really. I had experience with hammer (HL1) coming into this project, but I never did anything with any intention of release, etc.
It's your pretty typical KOTH map, with rotational symmetry, etc, etc.
Theme will end up being of a swamp nature.
I expect, seeing as how this -is- my first attempt at mapping in a serious way, that there will be very large amounts of criticism, as well as people probably going, "lol this sucks". All of that will be greatly appreciated, as every bit of criticism I receive will only end up making me grow and progress as a level design artist.
I do realize (as StickZero has told me) that everyone's first map is terrible, so...here's to MY terrible map to start off my mapping 'career' as it were.
I'm pretty sure that in this map, there will probably be loads of balance issues and things of that nature, but really...I've not ever looked into TF2 level design, so maybe after playtesting and being able to realize what balance issues there are to look for with TF2, I can make this whole project a learning experience, and my next map (should there be one) will be considerably better.
Anyway, thanks in advance for all criticism I receive, and I hope to be around for playtests!
Last edited: