CTF_Crossover_b3

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
CTF_Crossover_Beta3
Map By Scoobings
Inspired by the original TFC map: Crossover2
Download at: http://www.fpsbanana.com/maps/50956

Creator's Note:
My computer is currently not functioning properly, and thus I can't adequately test gameplay on my map. I encourage you to leave feedback please.

Beta1:
-Initial Release
-Private Playtest

Beta2:
-Public Release
-Exterior to Red's Base done
-Fix Gameplay Issues

*Beta3:*
-Optomized
-Improved Skybox
-Fix Gameplay Issues
-Fixed Issue that would cause a small percentage of clients to crash

Beta 4:
-Improved Optomization
-Detail Pass
-Add Soundscape
-Fix Gameplay Issues
-Tutorial Video
-Photos on main screen

Beta 5:
-Improved Optomization
-Final Detail Pass
-Final Gameplay Fixes
-Final Release

hl22008-04-0312-45-33-42.jpg

hl22008-04-0312-45-39-40.jpg
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
You should get it going on the rotation for the next gameday...


I took a quick (not thorough) run through, didnt see anything that needed fixed

I already said it, but it's a beautiful map dude :D
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Yup definatly submit it for gameday.

the wooden pannels on the right side of both shots, model or brush? if they are brush based it looks like you need to rotate the wood texture through 90 degrees so that the woodgrain lines up with the beams ;)
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
it USED to be model, but then I changed it to brush because it was running up my r_speeds

yeah you're probably right on the grain heheh.

How do I submit something for gameday?
 

3_stooges_geo

L1: Registered
Dec 7, 2007
45
2
tried beta 3 today,lost half the server due to clients crashing,a few more left due to lag.
the clients that crashed today had no problem when we ran beta 2,same for the lag,beta 2 we had no lag.
 

Thermopyle

L1: Registered
Apr 5, 2008
10
0
We ran this on tonight on our Custom Map Saturday. A couple of us (me included) crashed to desktop every few minutes.
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
... thanks for the update. That's very upsetting to hear. I'll get to work on narrowing it down.

In the mean time anyone who has the problem of crashing to desktop please get in touch with me asap so I can try to figure this out.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Dont worry the crashes are not your fault.

We had some unexpected and unexplained issues last night that affected the whole server, it crashed avery 20 minutes or so.
 

Gadget

aa
Mar 10, 2008
531
527
looks quite nice. I downloaded the map and had a short run through. I noticed from the console that you got some player spawns stuck into the ground. The cliffs are a little too flat in my opinion. I also found some other little things like textures that are not aligned well but I know this is detail work that will be done later. I like the skybox with the dam and the train on top. Keep it up!
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
thanks garbage :)

Thermo can you get in touch with me on steam? If you really are having problems I'd like to talk about it.
 

Thermopyle

L1: Registered
Apr 5, 2008
10
0
thanks garbage :)

Thermo can you get in touch with me on steam? If you really are having problems I'd like to talk about it.
Sure. I'm pretty busy, but I'll help you as much as I can.

FWIW, I just loaded this up on my own PC and TF2 crashed after about a minute.
 

Paria

L5: Dapper Member
Dec 12, 2007
202
31
played this tonight - the players on the server found a nice bug - screeny below - basically players could get inside those doors somehow - not sure how they did it - was on the other team but you could get engies and teleports in there.

also sentrys on the roofs of the small houses - using the props to put teleports on them

and just a side note the metal roof props that make a roof running round the edges of the concrete area - near the cap point are really annoying if you want to rocket jump out of there :)
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
never thought of teleporters through there lol. Creative people :p

Anyway, the metal roof props serve a game play purpose ;) They're aligned in a way that allows scouts to get out :)
 

ATF_Mr Clark

L1: Registered
Apr 11, 2008
1
0
We have several members that have the same crash issue. It has NOT happened to myself, but We have probably 5 or so members that have complained of this crash tothe desktop issue. I love this map but have had to pull it due to this issue.

hit me up via steam to discuss (mp5sd)

Thanks
 

Scoobingsthe2nd

L4: Comfortable Member
Nov 11, 2007
170
0
Ok,

I'd like to get to the bottom of this. Unfortunately I'm terrible with steam and don't really know how to add people who aren't in a game with me. Is there anyway you'd be able to look me up?