What annoys you about hammer?

Firest0rm

L4: Comfortable Member
Sep 27, 2009
171
33
you can't use undo in vertex editing, so if i spend a few minutes editing an object and i suddenly make a massive mistake, all that time is wasted
 

Angry_Ed

L1: Registered
May 25, 2009
41
32
I'm going to third(?) the aforementioned runaway mouse displacement painting bug. The funny thing was for the longest time I was painting things just fine and then when I started making small adjustments it began to go crazy. At least it's not a truly crippling problem in that you can undo the changes and just restart Hammer, but it's so inconvenient.

you can't use undo in vertex editing, so if i spend a few minutes editing an object and i suddenly make a massive mistake, all that time is wasted

Also agreeing with this, fortunately I haven't run into the problem when i've been working for a long time manipulating the verticies of one object.
 

OlafK

L2: Junior Member
Sep 12, 2009
55
16
you can't use undo in vertex editing, so if i spend a few minutes editing an object and i suddenly make a massive mistake, all that time is wasted
this

Also there are many keyboard shortcuts of which I don't know and that do things which I don't want and I accidentally press them and I can't find button/menu option for them. (my grammar is awesome)
 
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Pc_Madness

L4: Comfortable Member
Aug 31, 2009
164
51
this

Also there are many keyboard shortcuts of which I don't know and that do things which I don't want and I accidentally press them and I can't find button/menu option for them. (my grammar is awesome)

Haha, yeah I've had this a few times, usually I just mash the keyboard until I find the button I hit. :p
 

XFunc_CaRteR

L5: Dapper Member
May 14, 2009
248
17
I can't remap my hot keys with it. Seriously, I'm left-handed. I don't like using WASD.

Also, I don't like the totally disorganized properties of entities. They have all kinds of disorganized, unplanned property names - some located in the flags tab instead of the main one, with names that are often confusing and not self-explanatory. And a lot are now defunct or do nothing. Many seem tacked on haphazardly.

Example of a good entity property:

CP Entity: "Can Blue cap this point? [yes, no]" Self-explanatory.

Example of a bad entity property:

"Choose Blue team role [1, 2]" (or something like that). Where 1 means Attacking, 2 means Defending (or is it the other way around?). You have to look it up on the Hammer Wiki. Should be "Choose Blue team role [Attacking , Defending]" - nice and clear.
 

Retroid

L5: Dapper Member
Aug 25, 2009
206
22
Small unreadable font for the measurement section.