- Mar 24, 2009
- 55
- 1
Alright, the first think I did was compile my map
went in game did
mat_specular 0
buildcubemaps
mat_specular 1
disconnected
reloaded materials
went back in game to confirm it worked.
This worked just fine.
2nd thing I did. Opened Pakrat, chose my map, hit auto, it picked up my 2 custom textures both vmt and vtf files. Hit save bsp.
Renamed my textures in the folder, that way I could confirm if the embedded ones would work when i go in game.
The custom textures just show up as purple/black textures and I also get "Failed, using default cubemap 'engine/defaultcubemap".
I also did decided to try BSPzip since Pakrat didn't seem to be working. I went to the bspzip folder in the command window, then did these commands:
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_red1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_red1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_red1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_red1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_blue1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_blue1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_blue1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_blue1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
So I once again renamed the textures in my folders to see if the embedded ones would appear in game. They did not. It did the exact same thing again with showing the textures as black/purple and coming up with the "Failed, using default cubemap 'engine/defaultcubemap".
Any help is appreciated.
went in game did
mat_specular 0
buildcubemaps
mat_specular 1
disconnected
reloaded materials
went back in game to confirm it worked.
This worked just fine.
2nd thing I did. Opened Pakrat, chose my map, hit auto, it picked up my 2 custom textures both vmt and vtf files. Hit save bsp.
Renamed my textures in the folder, that way I could confirm if the embedded ones would work when i go in game.
The custom textures just show up as purple/black textures and I also get "Failed, using default cubemap 'engine/defaultcubemap".
I also did decided to try BSPzip since Pakrat didn't seem to be working. I went to the bspzip folder in the command window, then did these commands:
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_red1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_red1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_red1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_red1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_blue1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_blue1.vmt" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
bspzip -addfile "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp" "materials/color_blue1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\team fortress 2\tf\materials\color_blue1.vtf" "c:\Program Files\Valve\Steam\Steamapps\mukerjason@yahoo.com\sourcesdk_content\tf\mapsrc\ctf_halloflife_b3.bsp"
So I once again renamed the textures in my folders to see if the embedded ones would appear in game. They did not. It did the exact same thing again with showing the textures as black/purple and coming up with the "Failed, using default cubemap 'engine/defaultcubemap".
Any help is appreciated.