- Jan 4, 2008
- 593
- 88
Greetings and salutations,
I come to ask a question that has been driving me nuts. I have had an attack/defend ctf map in the works for a long time, avantiville. Things are progressing nicely, except for this one issue with the announcer spamming "OVERTIME!"
The problem is, the intel is properly working. When it drops, it returns home in 30 seconds. If you pick it up, the 30 seconds starts over, even during overtime. Which is awesome except for the announcer shouting overtime.
Is there a way to disable just the announcer? I don't want to disable overtime all together. Which I might do if there really is no way to kill the announcer/overtime spam.
Thanks in advance,
B
I come to ask a question that has been driving me nuts. I have had an attack/defend ctf map in the works for a long time, avantiville. Things are progressing nicely, except for this one issue with the announcer spamming "OVERTIME!"
The problem is, the intel is properly working. When it drops, it returns home in 30 seconds. If you pick it up, the 30 seconds starts over, even during overtime. Which is awesome except for the announcer shouting overtime.
Is there a way to disable just the announcer? I don't want to disable overtime all together. Which I might do if there really is no way to kill the announcer/overtime spam.
Thanks in advance,
B