Help with my Skybox.

Kazagin

L3: Member
Aug 4, 2009
130
9
I'm trying to do a quick compile of my map to see how it look in-game so far, but I can't get the Skybox to work.
I keep getting "can't load skybox file skybox/sky_granary_01 to build the default cubemap!"
I tried Interlopers, but the solutions given weren't too helpful.

Is there something important I'm supposed to put in my map before the Skybox will function? I've already tried using both the "Skybox" and "2D Skybox" textures. (Not at once, though :p)
 

Tapp

L10: Glamorous Member
Jan 26, 2009
776
215
The best solution would be to place an env_cubemap in your map (positioning isn't critically important at this stage), then buildcubemaps. you build cubemaps by opening up the developer console (in the map) and typing:
sv_cheats 1
mat_specular 0
buildcubemaps
then disconnect
mat_specular 1
map arena_badlands (or anything really)
map (your map)
 

Kazagin

L3: Member
Aug 4, 2009
130
9
Son of a gun! I forgot a HUGE detail.
My map, it won't let me load it.
When I try and start a server with it, it the "Start Server" overlay just vanishes.
I can't believe I forgot such an important detail in this. :blushing:
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
That cubemap error is to be ignored. Valve started making their skies different in TF2 and it's basically an informative error. Once you make real cubemaps it's irrelevant.
 

Kazagin

L3: Member
Aug 4, 2009
130
9
Well this is embarrassing...
I did the map mapname thing, and I realized why my map wasn't loading.
It turns out, I put an apostrophe in the name, which made the map cut out the part of the mapname.
I changed it, and now it works good.